![]() ![]() Simple in design the game soon takes these base elements and weaves them into the smallest details of the later puzzles. Leaving Olaf and his shield as the only one who can repel attacks and projectiles whilst being able to keep the others safe as well. This where the games genius yet simple design can be best located! Erik is the only player who can jump and also has access to a dash attack, Baleog can use his sword and bow to attack as well as hit switches at a distance. Taking the abilities found in other games that were usually bestowed upon a single protagonist and splitting them among three. Adding in some humours written dialogue at the end of each stage and keeping the controls simple, the game could focus more on its clever puzzles. Upon their escape the three become lost in time and must make their way back through varying time zones. ![]() When one night they are captured by an alien by the name Tomator who plans to put them in his intergalactic zoo. Keeping things simple the game starts with three Vikings named Erik, Baleog and Olaf hunting in their village. ![]() This was a hallowed middle game that since then and today has seldom been met by other games. This on paper seems like a recipe for disaster yet what we got was something with the visual appeal of a child’s cartoon, mixed in with some serious brain bending puzzles for the older gamer of the time. One of the few puzzle games I enjoyed in my early gaming years, The Lost Vikings took all that was great about a SNES platforming game and spliced it with a puzzler. ![]()
0 Comments
Leave a Reply. |